WORKING WITH US
Metalhead Software is a small but growing game studio in downtown Victoria, BC. We’re a tight-knit team that pours a ton of passion into our own original, high-quality content and we have a lot of fun doing it.
You won’t find us chasing industry trends or implementing exploitative gimmicks. We simply focus on polished, gameplay-first titles aimed to please our community. We take our craft very seriously but at the same time you’ll find our day-to-day work environment is about as casual as it gets. We try to keep it light around here – you gotta have fun to build fun!
We work in the sports genre right now, but our personal interests span the whole gamut of gaming (from board games to twitch shooters to JRPGs) and we aim to channel our diverse inspirations into fresh, well-implemented ideas in the sports genre.
We’re still small enough that any one of us is usually jumping between a few areas over the course of a project rather than working in a single specialization. That doesn’t mean we don’t like specialists (we do!) but if you happen to be interested in developing some secondary skills beyond your main thing, that’s probably something that jives well with us.
Are you a cold-blooded, soul-devouring, coding demon? Do you find that description strange but also somehow feel that it describes you? If yes to either, we’d love to hear from you!
This position will have you working closely with both creative and engineering team members to develop the complex UI systems (including work in the front end, HUD, game modes, team and player management mechanics) of a large multi-platform sports title.
Here are some things we’re looking for. We by no means expect you know them all, but we’d like to hear about the few you are most experienced with:
Regardless of your specialization, a few things we’re looking for:
We’re looking for the right personality as much as (actually probably more than) the right skill set, and are open to different levels of experience/seniority.
HOW TO APPLY
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